# Degine > Open-Source 3D Graphics ## Pages - [degine development](https://degine.io/degine-development/): Top Donation $5.00 Average Donation $5.00 FOSS 3D Game Engine Development Recent Donations Jake donated $5.00 1 day ago Top Donors Jake $5.00 - [donor dashboard](https://degine.io/donor-dashboard/) - [donation failed](https://degine.io/donation-failed/): We're sorry, your donation failed to process. Please try again or contact site support. - [donation confirmation](https://degine.io/donation-confirmation/) - [donate](https://degine.io/donate/): donate you can also donate with cryptocurrency! - [demo](https://degine.io/demo/): demo https://www.youtube.com/watch?v=Ur8hE7G7ePs Optimized for Mobile Web Built with C++ and OpenGL ES 3.0, Degine offers export to multiple platforms, with focus on HTML5 web export, providing broad compatibility. Higher-end features, like SSGI, are targeted toward desktop, but with a unified renderer allowing simple scaling down to low-spec platforms. WebGL 2.0 with GLES 3.0 provides wide compatibility. Scaling to more advanced systems within same build. Modern features without requiring expensive hardware. Publish on web without store fees or corporate approval. Designed for Design Created with a designer mindset, Degine optimizes the creators flow, enabling you to create your own vision. While - [features](https://degine.io/features/): features Focus on what matters Degine is designed to let creators focus on what matters: making your creation fun, and making creating it fun. With a minimalist interface, that gets out of your way, and an editor making common functions easy to use, from a designer’s perspective. Too many tools that are “created by engineers, for artists” overlook the workflow users actually want. get started Graphics ≠ Art Get the look + feel you want with Degine. Advanced animation skinning and morph target support, screen-space indirect light + ambient occlusion, and a simple 1-click skin shader. PBR Using physically-based rendering, - [degine](https://degine.io/): High-Performance Scalable Open-Source Cross-Platform 3D Graphics get in! Open-Source 3D Game Engine Specifically Optimized for Mobile and Web let's go! MIT Licensed Free Software for Indie Game Developers do it! Classic Graphics No RT Needed Utilizing classic graphics techniques from older eras, Degine runs on modest hardware, without selling a kidney. Various platforms are supported, with a focus on mobile and web browser exports. figure it out tokyospliff ❝ Looks dope, impressive work ❤️🔥 Eduardo SANCHEZ BARRIOS ❝ Define is awesome looks like Vulkan but is OpenGL! Davilkus Games ❝ Nice job. Looks cool, especially for ur own OpenGL engine. ## Optional - [Agent (MCP protocol)](websites-agents.hostinger.com/degine.io/mcp) [comment]: # (Generated by Hostinger Tools Plugin)